More reliable, from plan to finish.
Orca 1.2.1 focuses on reliability in long, stateful Godot workflows.
- Provider reliability: strict completion validation, bounded total-generation deadlines, and provider/turn lifecycle ownership.
- Explicit Plan-to-Work requests: ask to switch modes without weakening normal change approval.
- Bounded progress: atomic conservative tool batches, semantic loop detection, and safe context-pressure finalization.
- Mutation recovery: deterministic outcomes with retained proposals and post-write verification.
- Runtime workflow: exact same-turn game-process cleanup, bounded final evidence, and a tested run/fix/rerun/verify workflow.
- Editor refinements: privacy-safe support diagnostics, a resilient active composer, and corrected Expanded Diff window ownership.